Leading developer of 3D/CG art tools maxon entered into a definitive agreement to acquire the assets of Pixological, makers of the Oscar-winning ZBrush sculpting and painting software. The acquisition is expected to close in the fourth quarter of 2021 and is subject to regulatory approvals and customary closing conditions. Until the closing of the transaction, each company will continue to operate independently. Upon completion of the deal, Pixologic Founder and CEO Ofer Alon and his team will join Maxon. More details related to the transaction will be disclosed after closing.
“ZBrush is a cutting-edge 3D sculpting and painting solution for the world’s most respected companies and artists,” said David McGavran, CEO of Maxon. “By combining our world-class tools and people, we hope to delight creative artists with an ever-expanding and powerful set of tools for their needs.”
Alon added, “ZBrush has been my passion for over two decades. I can think of no better home for the future of ZBrush and its community. I look forward to collaborating with Maxon’s innovative development team to further revolutionize ZBrush for many years to come. There’s never been a better time for artists to add ZBrush to their creative arsenal.
ZBrush is used by film studios, game developers, designers, advertisers, illustrators and scientists around the world; it was used on large properties including Dunes, star wars, Avatar, the Marvel Universe, game of thrones, and the Lord of the Rings/Hobbit. Its versatility has also made it an integral part of animated features such as Frozen, Tangled, zootopia, Moana, Raya and the last dragon, and Encanto. ZBrush has also been used extensively in Triple A games, including fortnite, the God of the war franchise, Unexplored franchise, Assassin’s Creed franchise, Far cry franchise, The division franchisees and others.
Maxon’s main products include Cinema 4D and Redshift.
Dan Sarto is the publisher and editor of Animation World Network.